Nerd Bacon is now on Flickr! Here's our chance to share awesome pictures with you guys: rare consoles, huge collections, and maybe a few other things you've never seen are in store. Visit Nerd Bacon @ Flickr now! And check back often as we continue to add new pics from our members!

Nerd Bacon is endeavoring to bring you more news than ever before! Visit our NEWS SECTION to stay up-to-date with the gaming world!

Bacon Bits

No updates in past 7 days!

Ever wanted to know what our senior members are up to in their spare time? Want to get to know our writers a little better? Then take a look at our brand new Bacon Bits: The Baconeer Blogs and see what they have to say!

MEMBERS AREA Updated August 1st.


Recent Posts

Navigation by WebRing.

Read a Random Nerd Bacon Article!


Sponsored Links


What's Shakin' at the Bacon

The WatchmanThe Watchman Owner

Super Mario Odyssey is absolute joy! How is it that Nintendo has come back with two of the greatest games of all time, both in one year?

nerdberryNerdberry Owner

Hope everyone is safe during these hurricanes and wildfires! Irma and Harvey are total b-holes.

elder grapeVariand Owner

Framework and several plugins updated. Several issues fixed. Let me or other admins know if you find goofy stuff

InfiniteKnifeInfiniteKnife Twitch

Thinking of doing a stream series soon. The theme: Retro games I never beat as a kid and want to try again. Thoughts?

Sign in to update your status

Recent Comments

  • Nips
    Nips: Many thanks! I would be really excited to see a sequel, or even a spiritual successor that might tackle a……
  • Roy Hartsell: I hope Carolina Pride doesn't stop curing their bacon the way they do. Lately their bacon has gone from raw……
  • Roy Hartsell: My bacon is starting to burn before it gets done. Smithfield must have bought them!!!…
  • Nerdberry
    Nerdberry: really excellent review Papa Nips! Probably your finest review too! This game does look awesome, and the 4 vinyl soundtrack……
  • Marie Stone: I tried this and had a complaint about uneven slices. Some were very thick while others were very thin, within……
  • Åskblad: Great and objective review, I like it! I'm not very fond of the mainstream Nintendo fanboyism, however you're entirely right;……
  • Rhutsczar
    Rhutsczar: The game is interesting, to say the least. Those little bastards can't help from accidentally killing themselves.…
  • Nerdberry
    Nerdberry: Hi Jeff. Thanks for reaching out! It's awesome to see other hardcore gamers out there JUST LIKE US!!! It makes……

Sponsored Links

Castlevania: Lords of Shadow – Reverie (DLC) – PS3 (PSN)

Castlevania: Lords of Shadow – Reverie (DLC) – PS3 (PSN)

Platform:  PS3 (PSN)

Release Date (NA):  March 22nd, 2011

Developers:  Mercury Steam, Kojima Productions

Publisher:  Konami

Genre:  Action / Adventure, Hack and Slash

Nerd Rating:  6 out of 10

Reverie is the first of two download packs for the first Lords of Shadow game and translates to a quick, 3-stage “Chapter XIII” in the main game’s chronology.  If you watched the post-credits scene after finishing Lords of Shadow proper, you’ll realize that there’s quite a bit of Gabriel’s story left to tell, and Reverie offers up a small but pivotal piece of the puzzle.

Castlevania: Lords of Shadow - Reverie DLC - PS3

Sup Laura?

After all of his time spent in the Land of the Dead, Gabriel somehow finds himself back in the castle where Carmilla was vanquished.  Approached by Laura, Carmilla’s “daughter,” Gabriel finds himself able to sympathize with this dark creature, and she tells him of a great demon imprisoned beneath the castle.  With the three Lords of Shadow put out of commission, Laura fears that the demon will escape.  Truthfully I’m a little confused about how or why evil was keeping evil at bay, but whatever.

Anyway, Laura accompanies Gabriel through the castle and finally through the secret entrance to this area of the castle unbeknownst even to the vampires.  It’s a fight fraught with puzzles, new locales, and a few new enemies, and though Gabriel and Laura reach their destination, there’s an extremely interesting plot twist as the chapter ends.

By and large, Lords of Shadow Reverie plays like Lords of Shadow.  The transition of gameplay is absolutely seamless, as it should be.  The most striking new feature is the ability to play as Laura, a vampire character, the first time that anyone other than Gabriel is at the helm.  Her powers and abilities are different enough from Gabriel’s to add a freshness to the game and give the DLC a real selling point, though the companionship between the two feels a little forced after the events of the main game.

Since the main game includes all of the regular collectibles, Reverie has its own set of things to keep an eye out for; five “fingers of Frankenstein” are scattered about the 3 stages.  Unfortunately they don’t really do anything once you get them all other than contribute to completion percentage.  It seems a bit pointless to even bother finding them, but I can understand Konami not wanting anyone who didn’t purchase the DLC feeling like they were “missing something.”  Collecting the gems, scrolls, and arks is such an important part of the first Lords of Shadowand cheapening the process with useless collectibles feels like a misstep.

Castlevania: Lords of Shadow - Reverie DLC - PS3

It’s easy to look at this and think that it’s some sort of puzzle…but it ain’t. It just requires some insane, split-second ledge hopping.

One thing that becomes evident as the player moves through Chapter XIII is the increased difficulty.  The “blade wall” is probably the most prominent example (it looks like a puzzle at first, but it really turns out being an extremely intense and precise platforming exercise), though dashing and jumping through the Leviathan Spawn waters is no picnic either.  There’s also a moderately rough platforming segment thrown in when ledges and beams begin crumbling almost as soon as they’re touched, forcing lots of quick and nearly blind actions to be performed in order to survive.  Reverie also includes one of the most convoluted puzzles of the entire game; admittedly it’s been the only puzzle I didn’t even try to solve on my own.  Why the marked increase in difficulty?  I don’t know, but it’s damn frustrating.  The most difficult tasks revolve around demanding platforming sequences, something that was rarely an issue prior to Chapter 13.  This shift in emphasis alters the tone a bit too much and makes Reverie feel a little too much like an expert level for expert players rather than “just another chapter.”

Castlevania: Lords of Shadow - Reverie DLC - PS3

This shit just looks goofy.

Although the DLC is well integrated into the main game from a technical standpoint, there is one glaring modification that’s tough to overlook: the cut scenes.  Instead of the beautifully animated, nearly cinematic story snippets from Lords of Shadowwe have weird comic-esque stills done in chiaroscuro style.  Moreover, our characters are drawn in a strange, exaggerated manner bordering on caricature status.  It’s quite disappointing after the treats we’ve been used to from the main game, especially as we begin to uncover and illuminate the gap between the end of Chapter XII and the post-credits scene.  At least we still have the voice-overs.

Castlevania: Lords of Shadow - Reverie DLC - PS3

Part of being Laura entails sucking the blood of ghouls, tearing open her wrist, bleeding in a cup, and repeating at least once.

Is Reverie deserving of its spot alongside the majestic Lords of Shadow?  Yes, but just barely.  What begins as a faithful continuation is plagued with small changes that will always set it apart.  There’s not anything inherently wrong with Lords of Shadow Reverie, but it has trouble living up to its source material.  Were this and the second download pack, Resurrection, combined and slightly expanded upon and branded as more of an expansion pack or gaiden, I think they’d feel less out of place.  However, with the direct connection to the first Lords of Shadow game, they come across as somewhat underwhelming.  I’d have no problem recommending the download for anyone fond of Lords of Shadow, yet I’d be obliged to also recommending keeping one’s expectations in check.

Apparently, the Lords of Shadow producer admits that both downloadable chapters were a mistake.  While they definitely could’ve been better, “mistake” might be a stretch.  But hey, it’s cool that they admitted to a shortcoming and were honest about it.  Check out the statement over at Gameranx – Castlevania Lords of Shadow Producer Admits DLC was Mistake.

Reviewed by The Cubist

Written by The Cubist

The Cubist

Co-founder, Head Author, & Site Technician

Find out what these ratings mean and how I rate video games.

I collect as much video gaming paraphernalia as I can get my hands on, especially when it comes to hardware. With over 40 systems including oldies like the ColecoVision and Intellivision, obscurities like the CD-i and 3DO, and the latest and greatest including the Wii U, PS4, Xbox One, 3DS, and PS Vita, I get easily overwhelmed. Most of the time you can find me firmly nestled sometime between 1985 and 1995 when it comes to my games of choice, but I’m also having a great time seeing what the 8th generation has to offer.

Currently in love with: Mortal Kombat

Email me anytime, about anything:

Member BioArticles by MemberMember Blog


Share This Post

One Comment

  1. Pingback: Castlevania: Lords of Shadow - PS3 - Nerd Bacon Reviews

Leave a Reply

Your email address will not be published. Required fields are marked *