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Game and Wario – Wii U

Game and Wario

Game and Wario

Platform: Nintendo Wii U

Developer: Nintendo

Release Date: June 23, 2013

Genre: Minigame / Party

Rating: 6 out of 10

With the short list of Wii U games available nearly a year after its launch, I was excited to see something from the Mario-verse hit the shelves. Fortunately Game and Wario is a masterful showing of all that the Wii U is capable of, more than the minigames present in Nintendo Land. With full use of the gamepad and TV screens, as well as the touchscreen, gyroscopic, and camera features, Game and Wario takes a modest step forward in changing the entire concept of video gaming.

Game and Wario

The 12 single-player and four multi-player only minigames cover a wide range of topics and playing styles, ranging from pure intellect and concentration to brute force and lightning-fast reflexes. There is sure to be something in this package to please everyone. Some of my favorites include Fronks which involves flinging small creatures from the gamepad to the TV on an ever-moving target buoy as well as Kung Fu which utilizes the very novel approach of tilting the gamepad to control a continually jumping character from a bird’s eye POV. Others that stick out are a minigame where one is forced to spot minute differences in similar looking characters and snap their photo using the gamepad. There’s also the fast-paced gameplay of 9-Volt / 18 Volt (one must rapidly complete three to five second long “microgames” while avoiding “mom”), and Taxi which is essentially a different take on Crazi Taxi-esque games of the past.

While none of the games falls entirely flat, nor would I go so far as to label any of them “gimmicky,” about half of them feel like slightly more polished versions of activities we’ve already gone through on the DS / 3DS and the original Wii. Ashley is a fun take on a shoot ’em up game but lacks the innovation of some of the above mentioned. The bowling is done from the gamepad to the TV, making one wonder why anyone thought this was a better way to play than slinging the Wii Remote.

game and wario ashley

The novelty of this title far outweighs its drawbacks, but one of the major problems is the relative lack of replayability. There are hundreds of “eggs” containing all sorts of items to collect, but it is so difficult to procure coins that the goal of attaining them all seems impossible. All of the minigames are also extremely finite leaving little reason to revisit them more than a handful of times once the technique at hand has been mastered. Also confusing is the juxtaposition of near perfect graphics in some games to others that appear to harken back to the days of Virtua Fighter. Oh and Wario’s appearance and involvement with only 3 out of the 16 games are slightly disappointing as well.

Game and Wario is a fun glimpse into a different type of gaming experience, but I think it spreads itself just a little too thin by trying to show off and combine so many quirks of the Wii U. Perhaps we will see some of these ideas more fully fleshed out in the future, but right now Game and Wario fall just a tad short of true greatness.Wario

Reviewed by The Cubist

Wario
Main Series
WarioWare
Other

 

Written by The Cubist

The Cubist


Co-founder, Head Author, & Site Technician

Find out what these ratings mean and how I rate video games.

I collect as much video gaming paraphernalia as I can get my hands on, especially when it comes to hardware. With over 40 systems including oldies like the ColecoVision and Intellivision, obscurities like the CD-i and 3DO, and the latest and greatest including the Wii U, PS4, Xbox One, 3DS, and PS Vita, I get easily overwhelmed. Most of the time you can find me firmly nestled sometime between 1985 and 1995 when it comes to my games of choice, but I’m also having a great time seeing what the 8th generation has to offer.

Currently in love with: Mortal Kombat

Email me anytime, about anything: thecubist@nerdbacon.com

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