Thanks bunches!
]]>Thanks for commenting! I’ll definitely check out your suggestions!
]]>I also remember how some games were better when mobile gaming only started. Like the original Angry Birds was essentially a puzzle game with some goofy design mechanics but it quickly fell into endless grinding and microtransactions in subsequent installments. I also remember Dots https://rawg.io/games/dots-a-game-about-connecting being a nice elegant game with minimalist design. It was simply ruined by the adventure mode in the sequel that also squeezes players out of their money hoping that they will be frustrated with randomization.
We need more games like they used to be. I am going to try these (and those from the first part), perhaps I’ll finally find something.
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